Batman: Arkham Knight
Design and moving image studio SPOV put together an intimate team of artists from a range of disciplines to work on this concept reel for the upcoming Batman game title.
For this process we were each given the freedom to develop the project utilising each of our chosen strengths, and the result was a great collaboration which we ran with to create this final concept piece.
For this project I worked as the lead modelling artist, and also as an animator and texture artist together with the talented Martin Aggerholm.
The models were created across Maya, Cinema4D and ZBrush. Texturing and UV sets were mapped across Maya and ZBrush, and all animation and lighting was done in Cinema4D.
Final project credit list available here.