ABOUT

Hi! I am a Londoner born & raised currently living in the beautiful Los Angeles, while working in Silicon Valley. Trained in a wide range of digital art and 3D computer graphics, I am now undertaking a considered shift out into the world of physical art & sculpture.

Originally trained in CG animation, I have worked between a mixture of Motion Graphics, Animation, Design and VR teams to challenge myself into developing across a wide range of specialist areas, aesthetics and pipelines.

Main software packages:
Cinema4D (& V-Ray, Arnold)
Maya
ZBrush
After Effects
Photoshop
Illustrator
X-Particles

Additional experience:
Substance Painter
Modo
Realflow
Unity
Marvellous Designer
Mocha

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Now, having spent so much of life communicating via screens as a CG artist, with my physical work I now aim to instead set a stage for the natural world and its processes. In doing so, I hopes to help guide our attention back to the colossal and irreplicable beauty of nature surrounding us at every moment - inherent even in the tiny and mundane, should we simply take the time to observe and appreciate it.

If you would like to find out more please feel free to say hello.